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java.lang.Objectbyucc.jhdl.base.Nameable
byucc.jhdl.base.Node
byucc.jhdl.base.Cell
byucc.jhdl.base.Structural
byucc.jhdl.Logic.LogicGates
byucc.jhdl.Logic.LogicStatic
byucc.jhdl.Logic.Logic
byucc.jhdl.Logic.Modules.booth

The easiest way to instance the booth
is by using static method calls in the
MULTIPLIERS class.
If desired, however, the constructor calls
may be made explicitly, as shown below.
First, you must import the Logic.Modules package:
import byucc.jhdl.Logic.Modules.*;
To instance a booth, the following constructor would be used:
new booth(this, in1, in2, start, finished, out, "my_booth");
For all available constructors, see
Constructor Summary or
Constructor Detail.
| Field Summary | |
static CellInterface[] |
cell_interface
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| Fields inherited from class byucc.jhdl.Logic.Logic |
ABOVE, ALIGN_BOTTOM, ALIGN_CENTER, ALIGN_LEFT, ALIGN_LSB, ALIGN_MSB, ALIGN_RIGHT, ALIGN_TOP, BELOW, DOWN, EAST_OF, LEFT_OF, MAX_PACK, NORTH_OF, ON, ONTOP, ONTOP_OF, RIGHT_OF, SOUTH_OF, TOLEFT, TORIGHT, UNCONSTRAINED, UP, WEST_OF |
| Fields inherited from class byucc.jhdl.Logic.LogicGates |
tech_mapper |
| Constructor Summary | |
booth(Node parent,
Wire in1,
Wire in2,
Wire start,
Wire finished,
Wire out)
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booth(Node parent,
Wire in1,
Wire in2,
Wire start,
Wire finished,
Wire out,
java.lang.String name)
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